Search Issue Tracker
By Design
Votes
0
Found in
2018.4.0f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
Issue ID
1178577
Regression
No
[Mac] [IL2CPP] Build fails because of uncaught System.TypeInitializationException in ToolChains.XcodeInstallation
How to reproduce:
1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip")
2. Make Mac (IL2CPP) build
3. Inspect the console
Expected results: Build succeeds
Actual results: Build fails because of uncaught System.TypeInitializationException in ToolChains.XcodeInstallation
Reproducible with: 2018.4.7f1, 2019.2.2f1, 2019.3.0b1, 2020.1.0a1
Couldn't test with 2017.4, as it does not support IL2CPP module
Notes:
This issue does not reproduce on Windows
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
- [Android] App crashes when Volume Depth of Field is set to "Bokeh" while using Vulkan Graphics API
- Baked Off Mesh Links outside the modified area are deleted when using NavMeshSurface.UpdateNavMesh
Resolution Note:
The Mac Standalone player IL2CPP build requires Xcode is installed on the local machine.