Search Issue Tracker
Won't Fix
Votes
2
Found in
5.1.0p1
Issue ID
707273
Regression
No
Linux standalone build always crashes with async loading of asset bundle
Obsolete, no repro case, asset bundles have been completely reworked since then
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
Add comment