Search Issue Tracker
Fixed
Fixed in 2020.3.46f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0a25
Votes
0
Found in
2020.3.42f1
2021.3.11f1
2022.1.17f1
2022.2.0b8
2023.1.0a12
Issue ID
UUM-15705
Regression
Yes
[Linux] Crash on __nss_database_lookup when connecting to video source url
Reproduction steps:
1. Open the user’s attached project
2. Open the “Assets/LightShaft/Scenes/Demo - Scripting.unity” scene
3. Enter the Play Mode
4. Click “Preload Video”
Expected result: A video preloads to be played
Actual result: Unity Editor crashes
Reproducible with: 2021.2.0a2, 2021.2.19f1, 2021.3.11f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12
Not reproducible with: 2020.3.40f1, 2021.2.0a1
Reproducible on: Ubuntu 20.04.5 LTS
Not reproducible on: Windows 11 Pro 21H2
Notes:
* On 2022.1.17f1, click “Preload Video” until the crash
* On 2020.3.40f1, 2021.1.28f1 crash does not reproduce, but the video can’t be preloaded while on Windows it preloads and plays
First lines of the stack trace:
{noformat}#0 0x007f20e36c4420 in funlockfile
#1 0x007f20e3649854 in __nss_database_lookup
#2 0x00000040f13664 in (wrapper managed-to-native) System.Buffer:InternalMemcpy (byte*,byte*,int){noformat}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ":focus" style will not be shown when the UI element is unparented and reparented and the "Focus()" method is called without the "Blur()" method being called
- Crash on BucketAllocator::Allocate when importing TextMeshPro assets
- Playmode dropdown creates continuous "Layout update is struggling" errors at certain aspect ratios
- Editor takes a long time to open VFX Graph 'Subgraph' asset when it is heavily referenced by multiple other VFX Graphs
- "Editor Event Handler Error" error is thrown when using Terrain Tool shortcuts
Resolution Note (fix version 2023.1.0a25):
URLs without extensions were not supported on Linux, leading to initialization errors.