Search Issue Tracker
Fixed
Fixed in 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b3, 7000.0.0a1
Votes
0
Found in
2021.3.30f1
2022.3.10f1
Issue ID
UUM-53175
Regression
No
[Linux] Crash on DestroyGtkWidget when setting Layout to Default, or creating a project from a template, or going through tutorial project's steps
Reproduction steps:
1. Create a new 3D project
2. Set Layout to Default
or
1. Create a new project from a tutorial template such as an FPS Microgame template
2. Go through the tutorial
Expected result: Either the layout is set to default or go through the tutorial as usual
Actual result: Unity Editor crashes
Reproducible with: 2021.3.30f1, 2022.3.10f1
Reproducible on: Ubuntu 23.04, Arch, Fedora, Manjaro, EndeavourOS, SteamOS
Not reproducible on: no other environment reported this crash
First lines of the stack trace:
#2 0x007fc4d94e0077 in g_type_check_instance_cast
#3 0x0055693f488ac4 in DestroyGtkWidget(void*)
#4 0x0055693f45b9f2 in PerformDelayedHandleDestruction(void*)
#5 0x007fc4d910df19 in g_source_query_unix_fd
#6 0x007fc4d916c2b7 in g_io_channel_new_file
#7 0x007fc4d910eb47 in g_main_loop_run
Notes:
* This crash could not be reproduced by CQA, but there are a lot of crash reports of it
* All the listed versions are taken from other bug reports
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset Database warning is being logged continuously when creating a script in an embedded package
- The Scene is marked as dirty when navigating Hierarchy by using arrow keys
- Build process only shows Initializing when building for Android
- TileMap Palette preview flickers when scaled
- Shader Graph Blackboard "plus" sign is not centered within the button
Add comment