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Fixed in 2022.3.11f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a10
Votes
1
Found in
2022.3.7f1
2023.1.9f1
2023.2.0b5
2023.3.0a3
Issue ID
UUM-46339
Regression
No
Lighting is not working when one of the Entities is very far away
Reproduction steps:
1. Open the attached project “RenderBug”
2. Open the “Assets/OutdoorsScene” Scene
3. In the Hierarchy window enable the “sub_scene” Sub Scene
4. Observe the Scene view
Expected result: The “sphere” GameObject is casting a shadow on the “Plane” GameObject
Actual result: All GameObjects are not casting any shadows
Reproducible with: 1.0.8 (2022.3.7f1), 1.0.14 (2022.3.7f1, 2023.1.9f1, 2023.2.0b5)
Reproducible on: macOS 13.4.1 (c)
Not reproducible on: No other environment tested
Note: If a simple GameObject is placed very far away it does not impact the lighting
Comments (3)
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iamarugin
Sep 29, 2023 14:14
Please add this info to docs, so developers waste less time trying to make ECS work with large scale space simulators
iamarugin
Aug 16, 2023 13:51
Here is also releated forum topic: https://forum.unity.com/threads/case-in-48089-lightning-is-not-working-when-one-of-the-entities-is-very-far-away.1461887/
iamarugin
Aug 16, 2023 13:51
It also worked as expected on Entities and Hybrid renderer v0.50.