Search Issue Tracker
Fixed
Votes
0
Found in
3.5.0f5
Issue ID
445506
Regression
No
Light on Cloth incorrect when rotating the model (recalculate tangents?)
Repro steps:
1. Open attached project in one of notes below.
2. The root containing the cloth is rotated, and cloth normals are wrong (the shader just visualizes object space normals).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar
- Crash on PPtr<Object>::operator when undoing "Modern UI Pack" elements
Add comment