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Active

Under Consideration for 6.0.X

Votes

0

Found in [Package]

6.0.3

Issue ID

ARFB-505

Regression

No

Light estimation features can erroneously force front facing camera

Package: ARKit

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*Steps to reproduce:*

1. Select 'everything' for light estimation options on the ARCamera component within the 'Basic Light Estimation' scene

2. Build and run the 'Basic Light Estimation' scene on an iOS device

3. Notice that when running the scene, the front-facing camera is being used despite the selection of "world facing camera" within the ARCamera component

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*Actual results:* 
Mentioned in step 3.

*Expected results:* 
Should be the rear facing camera. One interesting note is that, if individual features like "Ambient light intensity" and "Main light direction" are selected _rather_ than "everything" then the correct camera will be used.

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*Reproducible with versions:* 
6.0.3

*Not reproducible with versions:* 

*Can’t test with versions:* 

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*Tested on (OS):* 
an iPhone 15 device with iOS 17 running on it.

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*Notes:*
*  Some notes about the behavior were mentioned in the "Expected Results" section

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