Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
2017.1.0p4
Issue ID
944334
Regression
Yes
[KeywordEnum(UV1, UV2)] in shaders causes a compilation error when building for Standalone
Steps to reproduce:
1. Download and open the attached project
2. Build for Standalone to force a shader recompile
Expected result: build compiles shaders without failure
Actual result: Shader error in 'Camo/Metallic/Opaque': Did not find shader kernel 'vert_surf' to compile (on d3d11)
Reproduced on 2017.1.0a1*, 2017.1.0p5, 2017.2.0b9, 2017.3.0a6
Not reproduced on 5.6.3p2
Regression introduced on 2017.1.0a1
*On 2017.1.a1 the build completes successfully, though the error is still thrown. On future version the build fails due to this. The shader works completely fine in the editor
Verified FIXED 2017.3.0b8, 2018.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- NullReferenceException errors are thrown when entering the Play Mode when ShaderGraph window is focused
Add comment