Search Issue Tracker
Fixed in 0.12.X
Votes
0
Found in [Package]
0.10.0-preview.6
Issue ID
1231500
Regression
No
JobSystem uses deprecated IJobForEach interface when it's created through the Create context menu
How to reproduce:
1. Create a new project with the default 3D template
2. Import the Entities Package
3. In the Project Window, create a Job System (Right-Click->Create->ECS->System)
4. Inspect the created Script
Expected result: Created Script doesn't use the deprecated IJobForEach interface
Actual result: Created JobSystem uses the IJobForEach interface that is marked as deprecated
Reproducible with Unity: 2019.3.0f1, 2020.1.0b9, 2020.2.0a11 (0.8.0-preview.8, 0.10.0-preview.6)
Couldn't test with Package: 0.1.0-preview, 0.7.0-preview.19 (IJobForEach interface is not deprecated)
Couldn't test with Unity: 2017.4.40f1, 2018.4.23f1, 2019.3.0b12 (Requires Entities Package doesn't exist)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
Resolution Note (fix version 0.12):
Package available in Unity 2020.1.0b15 and above