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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
29
Found in
2019.4.25f1
2020.3.3f1
2020.3.6f1
2021.1.3f1
2021.2.0a11
2022.1
Issue ID
1346620
Regression
Yes
[iOS] Social API LoadUsers returns empty when trying to retrieve users using the new score.userID
Steps to reproduce:
1. Open the attached project ("1346620.zip")
2. Open "SampleScene"
3. Build and deploy the Xcode project to a device
4. Press "Auth" button (authorizes the player to GameCenter)
5. Press "commit scores" button
6. Press "LoadScore" button
7. Observe the console
Expected results: At least one user is found and the profile info is printed
Actual results: None users are found
Reproducible with: 2019.4.25f1, 2019.4.29f1, 2020.3.6f1, 2020.3.14f1, 2021.1.3f1, 2021.1.14f1, 2021.2.0a11, 2021.2.0b3, 2022.1.0a1
Not reproducible with: 2019.4.24f1, 2020.3.5f1, 2021.1.2f1, 2021.2.0a10
Haven't tested 2018.4 since the previous fix wasn't backported there
Notes:
- The issue was introduced due to a fix in Case 1312882 (https://issuetracker.unity3d.com/product/unity/issues/guid/1312882/)
Comments (11)
-
mickanio
Sep 07, 2021 04:22
This is happening to me in 2020.3.15f2
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Resolution Note (2022.1.X):
Work on Game Center integration is currently on hold. If you are experiencing issues with Game Center implementation as alternative we recommend using Game Center solutions from Asset Store or implementing your own solution.