Search Issue Tracker
Fixed in 2021.3.25f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a5
Votes
0
Found in
2021.3.16f1
2022.2.1f1
2023.1.0a24
2023.2.0a1
Issue ID
UUM-22474
Regression
No
[iOS] iPhone 14 devices crash when Portrait Upside Down orientation is forced
Steps to reproduce:
- Open the attached project
- Build & run the project on any of the iPhone 14 devices
- Change to landscape orientation by clicking one of the buttons ("LandscapeLeft" or "Landscape Right")
- Click "Portrait Upside Down" to force the upside down orientation
- Application will crash
Reproducible with: 2021.3.15f1, 2022.2.2f1, 2023.1.0a25
Tested with:
iPhone 14 Pro Max, iOS 16.0 - Reproduced
iPhone 13 Pro, iOS 16.0 - Not reproducible
iPhone 12 Pro, iOS 15.0 - Not reproducible
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.25f1