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Won't Fix
Won't Fix in 6000.0.X
Votes
0
Found in
2020.3.44f1
2021.3.18f1
2022.2.5f1
2023.1.0b2
2023.3.0a1
6000.0.0b11
Issue ID
UUM-25400
Regression
No
iOS devices are not showing up in the script editor's “Attach to Process” list when Wi-Fi is turned on
How to reproduce:
1. Build And Run the attached “AttachProcess.zip” project on an iOS device
2. Open the “NewBehaviourScript.cs” script (Assets > NewBehaviourScript)
3. In the VisualStudio go to Menu > Run > Attach to Process
4. In the “Debugger” dropdown menu select “Unity Debugger”
5. Observe the result
Expected result: iOS device is on the list
Actual result: iOS device is not on the list
Reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2
Reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.0.3 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Notes:
- Not reproducible if iOS device Wi-Fi is turned off
- Reproduced using macOS 12.4 (Intel) with VisualStudio 8.10.25 (build 2) and Rider 2021.2.2
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of known issues with iOS and Wifi. Using a USB connection is a known workaround for the problem. Please try this again and let us know if you have any issues.
Thank you again for taking the time to report this issue.
Resolution Note (6000.0.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of known issues with iOS and Wifi. Using a USB connection is a known workaround for the problem. Please try this again and let us know if you have any issues.
Thank you again for taking the time to report this issue.