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Not Reproducible

Votes

1

Found in

2017.4.1f1

Issue ID

1040942

Regression

No

[iOS] Crash when the app is closing - KillAllBackgroundThreadsAndWaitForForegroundThreads

iOS

-

To reproduce:
1. Open attached project
2. In the top menu Tools > Dice > Build > Build iOS Dev
3. Open the Xcode project
4. Remove entitlements: Xcode > Build Settings > Signing delete Code Signing Entitlements
5. In Capabilities tab turn everything OFF
5. Build the app
6. Open the app on iOS device and play through the tutorial
7. After app is opened double click the home button and swipe up the app to close it
8. Open the app again

Expected result: the app is opened
Actual result: the app is frozen on the last frame before closing earlier

Reproduced on: 2017.3.2f1 2017.4.1f1 2017.4.4f1

Getting TextMeshPro errors on 2018.x
2017.2 code errors

Device:
iPad air 2 iOS 11.3

  1. Resolution Note (2017.4.0):

    The user found the solution :

    "We've tracked this down now and can see the problem. Since this is a SIGKILL and doesn't affect our crash rate or our statistics on the store, we will probably defer this for a while. Thank you for helping us track it down and understand it so that we could make the right decision here. We can consider this closed."

Comments (1)

  1. SuryakantAristocrat

    Mar 23, 2022 10:13

    I am still facing this issue with Unity 2018.4.32f1.

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