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Not Reproducible
Votes
1
Found in
2017.4.1f1
Issue ID
1040942
Regression
No
[iOS] Crash when the app is closing - KillAllBackgroundThreadsAndWaitForForegroundThreads
To reproduce:
1. Open attached project
2. In the top menu Tools > Dice > Build > Build iOS Dev
3. Open the Xcode project
4. Remove entitlements: Xcode > Build Settings > Signing delete Code Signing Entitlements
5. In Capabilities tab turn everything OFF
5. Build the app
6. Open the app on iOS device and play through the tutorial
7. After app is opened double click the home button and swipe up the app to close it
8. Open the app again
Expected result: the app is opened
Actual result: the app is frozen on the last frame before closing earlier
Reproduced on: 2017.3.2f1 2017.4.1f1 2017.4.4f1
Getting TextMeshPro errors on 2018.x
2017.2 code errors
Device:
iPad air 2 iOS 11.3
Comments (1)
-
SuryakantAristocrat
Mar 23, 2022 10:13
I am still facing this issue with Unity 2018.4.32f1.
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Resolution Note (2017.4.0):
The user found the solution :
"We've tracked this down now and can see the problem. Since this is a SIGKILL and doesn't affect our crash rate or our statistics on the store, we will probably defer this for a while. Thank you for helping us track it down and understand it so that we could make the right decision here. We can consider this closed."