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Won't Fix

Votes

0

Found in [Package]

1.6.0

Issue ID

NCCBUG-218

Regression

No

"InvalidCastException: Specified cast is not valid." is thrown when NetworkVariable is declared public

Package: Multiplayer Netcode for GameObjects

-

How to reproduce:
1. Open the attached project "NGOTutorial_Bug.zip"
2. Select SampleScene>HelloWorldManager in the Hierarchy window
3. Select Assets/Prefabs/Player.prefab in the Project window

Expected results: No errors are thrown in the Console window
Actual results: "InvalidCastException: Specified cast is not valid" is thrown

Reproducible with: 1.6.0 (2021.3.31f1, 2022.3.12f1, 2023.1.19f1, 2023.3.0a11)
Not reproducible with: 1.7.0 (2021.3.31f1, 2022.3.12f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a11)

Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested

  1. Resolution Note:

    I'm pleased to inform you that the issue you've encountered has been successfully resolved in our latest release, NGO 1.7.0. We highly recommend upgrading to this version at your earliest convenience to benefit from the fix and ensure a smoother experience.

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