Search Issue Tracker
Active
Under Consideration for 1.8.X
Votes
9
Found in [Package]
1.8.0
Issue ID
UVSB-2495
Regression
No
Instantiating large amounts of prefabs with the LudiqBehaviour sub-type causes a content loss when using ScriptMachine
How to reproduce:
1. Open the attached “IN-41076” project
2. Navigate to Window → Asset Management → Addressables → Groups and under Build → New Build and click Default Build Script
3. Under Play Mode Script click Use Existing Build (Android)
4. Enter Play mode and click “RunTestAtOnce“
Expected result: Tests finish successfully
Actual result: Tests stop with red error messages in the Game View
Reproducible with: 1.8.0 (2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17)
Could not test with: 2020.3.48f1 - No Visual Scripting package
Reproducible on: macOS 13.2 (Intel)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/Crash with multiple StackTraces when opening a specific project
- CaptureScreenshotAsTexture fails when VR headset is connected and is inactive during Play Mode
- "NullReferenceException" thrown and scene corrupted when build is canceled with changes in the scene
- [Android] The calculation results differ on some devices when the code uses half-precision variables and/or has an if statement with branching
- "Maximum Shadows on Screen" can be set to a negative number
Add comment