Search Issue Tracker
In Progress
In Progress in 1.14.X
Votes
0
Found in [Package]
1.14.0
Issue ID
ISXB-1602
Regression
Yes
Input System's mouse controls are disabled when using "Cursor.lockState = CursorLockMode.Locked" to lock OS mouse
Reproduction steps:
1. Open the attached project “ReproProject“
2. Build and run to Meta Quest
3. Connect a mouse through Bluetooth to the headset
4. Move the mouse
5. Observe the result
Expected result: The mouse cursor that is placed on the canvas moves around, the mouse delta updates and the mouse position is locked to the center.
Actual result: The mouse cursor doesn't move, the mouse position and delta stays at 0.
Reproducible in: 1.5.0 (6000.0.52f1), 1.8.0-pre.2 (2022.3.63f1), 1.8.0 (6000.0.36f1, 6000.0.52f1, 6000.1.8f1, 6000.2.0b8), 1.14.0 (2021.3.52f1, 6000.0.52f1, 6000.1.8f1, 6000.2.0b8, 6000.3.0a1)
Not reproducible in: 1.14.0 (2022.3.63f1, 6000.0.35f1 (ed4dc7af2c82))
Fixed in: 1.8.0 (2022.3.63f1)
Reproducible on devices:
Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650, v72, OS: 14
Oculus Quest 3, CPU: Snapdragon XR2 Gen 2 (SM8550), GPU: Adreno 740, (user reported)
OnePlus 8T, Android 13, CPU: Snapdragon 865 5G, GPU: Adreno 650
VLNQA00333, Nokia 7 Plus (Nokia 7 plus), Android 10, CPU: Snapdragon 660, GPU: Adreno (TM) 512
VLNQA00341, Samsung Galaxy Note20 Ultra (SM-N986B), Android 11, CPU: Exynos 990, GPU: Mali-G77
VLNQA00470 - Samsung Galaxy S8 (SM-G950F), CPU: Exynos 9 Octa 8895, GPU: Mali-G71, OS: 8.0.0
VLNQA00499 - Google Pixel 7 (Pixel 7), CPU: Google Tensor G2, GPU: Mali-G710, OS: 15
Testing environment: Windows 11
Notes:
- 2022.3.63f1 reproduces on Input System package version 1.8.0-pre.2 but got fixed in 1.8.0
- The versions in the "Reproducible in" section still reproduce the issue in 1.8.0. Additional testing on 6000.0.52f1 shows that the issue was still present in Input System package 1.5.0
- Versions in the "Reproducible in" and "Not reproducible in" sections are tested against 1.14.0 version of the Input System package
- Not reproducible in Editor
- Alternative reproduction project for Android phone testing is available in the internal comments
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Tile Palette name breaks window UI
- UI Builder Project Library foldouts do not open when pressed on the foldout name
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
Add comment