Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0f2
Issue ID
1040962
Regression
No
Individual particles jump to wrong place when the Particle System changes position if the simulation speed is != 1
To reproduce:
1. Open the attached project (ParticleSystemSimulationSpeed.zip)
2. In the SampleScene, enter Play mode
3. Observe the red and blue particles and where they jump when the position of the whole system suddenly changes
Expected: the particles always jump to a new particle systems position.
Reproduced in 2017.2.3f1, 2017.3.2f1, 2017.4.4f1, 2018.1.0f2, 2018.2.0b5, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
Add comment