Search Issue Tracker
Fixed in 2021.3.30f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a1
Votes
6
Found in
2021.3.28f1
2022.3.5f1
2023.1.5f1
2023.2.0b1
2023.3.0a1
Issue ID
UUM-43175
Regression
Yes
Incorrect AssetBundle Dependencies are generated
Steps to reproduce:
1. Open the attached user project "BundleDeps.zip"
2. Click "Build > Build Bundles"
3. Navigate to and open "<ProjectFolder>/Builds/Bundles/<Platform>/stores_themes_default_data.manifest"
4. Observe that bundle "stores_themes_default_data" depends on "stores_themes_default_offerpopup" (as expected)
5. Repeat steps 2-3 using Unity 2022.2.19f1
6. Observe that bundle "stores_themes_default_data" now depends on bundles "assetrepack_largepowerups" and "fonts_candal", which is incorrect
Expected results: correct AssetBundle Dependencies are generated
Actual Results: Incorrect AssetBundle Dependencies are generated
Reproducible in: 2021.3.28f1, 2022.2.19f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b1, 2023.3.0a1
Not reproducible: 2022.2.18f1
Environment tested on: Windows 10
Comments (1)
-
AndrewSkow
Aug 28, 2023 18:31
This regression has been fixed and backported. With this fix Scriptable Objects referencing Assets in another AssetBundle will be properly tracked.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Resolution Note (fix version 2023.3):
Fixed a regression in the AssetBundle dependency calculation. With this fix Scriptable Objects referencing assets in another AssetBundle will be properly tracked.