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Fixed
Fixed in 9.0.0
Votes
0
Found in [Package]
9.0.0, 8.1.0
Issue ID
1244017
Regression
No
[SerializedReference][Prefab]Unable to apply changes on Custom Pass prefab instance in Overrides window
-Unable to apply changes on Custom Pass prefab instance in Overrides window.
-ApplySingleProperty copy state error: SerializedProperty could not be found for customPasses.Array.data[0].m_Name is thrown in the console.
Steps to repro:
1. Create a new HDRP Project.
2. Hierarchy > Right Click > Volume > Custom Pass > Create its prefab.
3. Hierarchy > Custom Pass > Custom Passes > Add DrawRenderCustomPass.
4. Change Priority value.
5. Override Window > Select Custom Pass Volume Script > Apply.
Actual Result:
- Unable to apply changes on Custom Pass prefab instance.
- ApplySingleProperty copy state error in the console.
Expected Result:
- Changes can be applied on Custom Pass prefab instance.
- No errors in the console.
Reproducible in:
2020.2.0a10, 2020.1.0b8 with Package Version 9.0.0, 8.1.0, 8.0.1, 7.3.1.
Environment:
Occurring on Windows 10 & Mac 10.15
Stack trace:
ApplySingleProperty copy state error: SerializedProperty could not be found for customPasses.Array.data[0].m_Name. Please report a bug.
UnityEditor.GenericMenu:CatchMenu (object,string[],int)
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Resolution Note:
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Resolution Note (fix version 9.0.0):
This no longer occurs in 2020.1.0b12 nor latest 2020.2 alpha.