Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0b9
Issue ID
946029
Regression
No
Imprecise Scale when duplicating a gameObject child
Steps to reproduce:
1. Create a cube and attach another cube as a child
2. a) Set any scale of the child cube to 0.1 and duplicate it, the scale values will be corrupted
b)Set any scale of the parent cube to 0.999999 and duplicate the child, the child scale values will be corrupted
Expected: Upon duplication no values are changed, they match the original objects values
Actual: The scale values are changed slightly resulting in minor, but possibly important mismatches
Reproduced on: 2017.3.0a6, 2017.2.0b10, 2017.1.1f1, 5.6.3p2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- A distorted audio clip is played when transitioning to another audio clip using Pitch Shifter Audio Effect
This is a duplicate of issue #912111