Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
8.2.0
Issue ID
1272708
Regression
No
Implementations of CustomPass don't preserve deafult value of private variables
How to reproduce:
1. Open the attached "CustomPass Serialization.zip" project
2. Open the "SerializationIssue" Scene
3. Enter the Play Mode
4. Observe the Console Window
Expected result: A number is logged out in Console Window
Actual result: "[OurCustomPass].bar: 0" is logged out in Console Window
Reproducible with: 2019.4.9f1 (8.2.0), 2020.1.4f1 (9.0.0-preview.33), 2020.2.0a15 (9.0.0-preview.54)
Not reproducible with: 2020.2.0a16 (9.0.0-preview.54), 2020.2.0b1 (10.0.0-preview.27)
Notes:
- Could not test on 2018.4, because of compiling errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #1253433