Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.4.0b14
Issue ID
795429
Regression
No
Render Textures are leaking through scenes (Reflection probes)
Steps to reproduce:
1. Open attached project "AssetBundleBuildScene.zip"
2. Open build settings and set build mode to developement with "Autoconnect profiler" enabled
3. Build and run project
4. In profiler, grab snapshot of detailed memory. Under "Not Saved" inspect Materials and RenderTexture
5. Get back to built exe and change scene by clicking left mouse button
6. Get back to profiler and grab another snapshot
7. Notice that number of materials is increased although scenes are identical. Also, although scene two is loaded, there are reflection probes that reference the first scene
Note: On each scene change, number of materials is increased and after a number of scene changes there can accumulate as many as 100 of them
Reproduced with: 5.4.0b14, 5.4.0b18
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment