Search Issue Tracker
Won't Fix
Fixed in 2018.3.X
Votes
0
Found in
2017.4.12f1
2018.1.1f1
2018.1.9f2
2018.2.16f1
2018.3.0b9
2019.1.0a8
Issue ID
1094621
Regression
No
[IL2CPP] Certain LINQ query operation return null
Steps to reproduce:
1. Download attached project
2. Build a "scene" for the Standalone platform
3. Launch player
Expected results: operation returns the correct value
Actual results: operation returns null
Reproduced with: 2019.1.0a8, 2018.3.0b9, 2018.2.16f1, 2018.1.9f2
LINQ operation (from SQLite client):
var tableAttr =
typeInfo.CustomAttributes
.Where(x => x.AttributeType == typeof(TableAttribute))
.Select(x => (TableAttribute)Orm.InflateAttribute(x))
.FirstOrDefault ();
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect Shader keyword activation for Shadows when no Light is present in URP
- Editor freezes when loading a specific AssetBundle
- WebGPU builds with Multithreading enabled crash on Safari
- Set as Value in UI Builder doesn't work across all properties.
- Calculating time durations in RenderDoc with DX12 causes 'Device Lost error' popup
Resolution Note (2019.1.X):
We've corrected a problem was related to the AttributeType property of the CustomAttributeData type returned from TypeInfo.CustomAttributes. IL2CPP was providing the based class type (System.Attribute) instead of TableAttribute. The SQLLite code also uses the ConstructorArguments part of TypeInfo. Supporting this properly is difficult in IL2CPP now, as we will need to collect significantly more metadata and ship that metadata with the final build of a game. We're not planning to do that now, as it will increase distribution size too much.