Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
3.7.0
Issue ID
HUBX-1086
Regression
No
Hub prevents the ejection of an external drive when a project was opened on it
Reproduction steps:
1. Open Unity Hub
2. Launch a project located in an external drive through the Hub
3. Close the opened project
4. Open Activity Monitor and observe that no Editor processes are running (close them if there are)
5. Open Finder and try to eject the external drive
Expected result: The drive is ejected
Actual result: “The disk <DISK NAME> couldn’t be ejected because “Unity Hub” is using it.” error appears preventing ejection of the drive
Reproducible with: 3.7.0
Reproducible on: macOS Sonoma 14.3.1 (M1) (user’s)
Not reproducible on: No other environment tested
Notes:
- The issue could not be reproduced locally by CQA
- The user reported that even after closing the Hub, the issue persists but the error message does not mention Unity Hub
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note:
We have confirmed the issue, however the fix for it will not be prioritized in the near future therefore closing this ticket. This ticket may be reopened if priorities changes.