Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.0b7
Issue ID
841098
Regression
No
[HLAPI] locally destroying object with NetworkTransform logs HandleTransform no GameObject error
Steps to reproduce:
1. open attached project
2. run two instances
3. one as client one as host
4. on the host click button '1' sveral times
- loads, unloads and then spawns a new player
Actual: "HandleTransform/HandleCHildTransform no GameObjec" errors logged
Expected: more descriptive error message stating that a certain GameObject is missing that is being referenced by an incoming NetworkTransform/NetworkChildTransform message
Reproduced: 5.5.0b7, 5.2.1p4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Klounas
Mar 24, 2017 00:19
Still present in 5.5.0f3
PajamaBoy
Nov 27, 2016 12:46
5.5.0b11 - http://imgur.com/a/RtZZf