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Fixed in 7.4.X
Votes
0
Found in [Package]
7.3.1, 8.1, 9.0
Issue ID
1250275
Regression
No
HDRP shader don't compile if something is connected to vertexNormal or vertexTangent
In HDRP with shadergraph 7.3.1 on 2019.3 and on 8.1.0 for 2020.1 and previous revision, the shadergraph don't compile
if we connect anything to vertex normal input or to vertex tangent input for any HDRP shader node (the gif below show lit master node, but it happen with all the other node, like Hair, stacklit etc...).
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Resolution Note (fix version 7.4):
Fixed in HDRP/Shadergraph package version: 7.4.1