Search Issue Tracker
Fixed
Fixed in 2023.3.0b8
Votes
0
Found in
2023.3.0b5
Issue ID
UUM-63204
Regression
Yes
[HDRP] Regression of performance on tansparent rendering
*Steps to reproduce:*
Observe that
On the scene about {{Lighting}} with lot of lightst (area + line), we go from 6.7ms to 7.2ms on PS4
on the scene {{Others}} without area light, we go from 2.42ms to 2.68ms
Result of the bisection give us this PR: [https://github.cds.internal.unity3d.com/unity/unity/pull/39296]. cause the performance regression
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment