Search Issue Tracker

Fixed in 10.0.X

Votes

0

Found in [Package]

9.0.0

Issue ID

1241173

Regression

Yes

[HDRP] [PS4] Mesh decals rendered incorrectly

Package: Scriptable Render Pipeline HD

-

Versions tested: 2020.2.0a9 + 9.0.0

Steps to reproduce:

1) Open attached project or create a new one with mesh decals in it (Simply create an HDRP/Decal material and apply it directly to a 3D object)
2) Build and run on PS4
3) Observe that mesh decals have empty tiles in them

Expected results: should not have those gaps.
Note: Happens both on default shader and SG master node. Regular decals are fine.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.