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Won't Fix
Votes
0
Found in [Package]
2019.2
2019.3
2019.3.2f1
2020.1
Issue ID
1220850
Regression
No
[HDRP] Project materials become grey on Upgrading to HD materials
Project materials become grey on Upgrading to HD materials in the Scene and Game view
Steps to Reproduce:
1. Create a new Project with 3D Extras Template
2. Click on Window > Package Manager > HDRP > Install
3. Click on Project > Assets > right-click > Create . Rendering > HD Render Pipeline Asset
4. Assign Project Settings > Graphics > HD Render Pipeline Asset
5. Click on Edit > Render pipeline > Upgrade project materials to High Definition Materials
Expected Results:
Materials should be updated and appear with correct colors
Actual Result:
Materials become grey in the colors
Reproducible on: 2020.1.0a23, 2019.3.2f1, 2019.2.12f1
Working Fine on: 2019.1.14f1, 2018.4.17f1
Reproducible with Package Version: 7.2.1, 7.2.0, 6.9.0
Working Fine with Package Version: 7.1.8, 5.1.16
Environment: Windows 10 and Mac 10.14
Note: it occurs only in 3D with Extras Template
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Resolution Note:
The result here is expected:
- The materials were converted properly: if you look at a material in the inspector, all the properties are set correctly.
- PPV2 is not supported in HDRP, so the post process volume in the scene will have no effect. The post process needs to be re-created manually.
- The previous lighting settings (in the lighting panel) are no more used in HDRP.
- HDRP uses the volume system to set the sky in the scene. As there is no volume with a sky after conversion, it will use a default volume containing a HDRI sky with 11 exposure, emitting way more light than the directional : Increasing the directional light intensity or overriding the sky with something less intense will fix the look of the scene.