Search Issue Tracker
Fixed in 10.x.x.x
Votes
0
Found in [Package]
9.0.0-preview.33, 8.1.0, 8.0.1, 7.4.1, 7.3.1.
Issue ID
1262171
Regression
No
[HDRP] Multiple Exceptions are thrown on Loading HDRP Asset when Fix All button is clicked under HDRP+DXR
Selecting "Not now" from "Changing editor Graphics device" popup which appears on selecting Fix All from loaded "HDRenderPipelineAsset" causes Editor to throw multiple exceptions, refer attached video and Exception.docx
Note: If the Restart button is selected from "Changing editor Graphics device" pop up then editor get restarted without any exception is thrown in the console
Steps to repro:
1. Create a new project with HDRP Template
3. Edit > Project Settings > Graphics > Scriptable Render Pipeline Settings > None
4. Window > Render Pipeline > HD Render Pipeline Wizard
5. HDRP+DXR > Fix All > Load HDRenderingPipelineAsset > Load One
6. Changing editor Graphics device > Not now
Actual Result:
On loading HDRenderingPipelineAsset under when "Fix All" button is selected in "HD Render Pipeline Wizard" Then it causes the editor to trow multiple exceptions if "Not now" is selected from "Changing editor Graphics device"
Expected Result:
HDRenderingPipelineAsset gets load gracefully
Reproducible in:
2020.2.0a18, 2020.1.0b16, 2019.4.3f1, 2019.3.15f1 with Package Version 9.0.0-preview.33, 8.1.0, 8.0.1, 7.4.1, 7.3.1.
Environment:
Occurring only in Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Can not navigate through the Scene view when using a drawing tablet
- Crash on EditorDisplayDialogProc when opening Dialog box containing buttons with unusually long labels
- Crash on AsyncWriteImageToR2dFile when baking lightmaps using custom parameter with 16x Anti Aliasing samples
- Application Cloud Connection Id is incorrect when using Build Profile with Player Setting Overrides.
- [Android] [GameActivity] UI is unresponsive when Application Entry Point is set to GameActivity
Add comment