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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

1

Found in [Package]

0.13.0-preview.17

Issue ID

1317705

Regression

No

[HDRP][Hybrid Renderer] Mesh Renderer Sorting Priority is not sorting correctly in Entities mode

Package: DOTS Hybrid Renderer

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Steps to reproduce:
1. Open attached project and point to your dots repo path
2. Open Scenes -> 1x_Materials -> 1220_Sorting.unity
3. In SubScene game object mode select the middle plane meshes
4. Observe that Mesh Renderer Sorting Priority is set in this order: 20, 0, -20 from top to bottom
5. Set SubScene to Entities mode
6. Observe that sorting is broken now.

Expected result: Mesh Renderer Sorting Priority should sort correctly in Entities mode

  1. Resolution Note:

    Cannot be properly supported with BatchRendererGroup API. Will be delayed until the new BindSet/DrawCommand API lands in 2022. This will be considered a feature request, since the scope of the work is huge.

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