Search Issue Tracker
Fixed in 2021.2.X
Votes
2
Found in
2021.2
Issue ID
1339841
Regression
Yes
[GI] Lightmap reference is lost when static object is moved
Steps to reproduce:
1. Create new HDRP Template project
2. Move static object
3. Save the scene
4. Enter Playmode
- observe that lightmap reference is lost at this point
Expected result: Lightmap reference should not be lost when static object is moved
Reproduced in: 2021.2.0a17, 2021.2.0a14
Not Reproducible in 2021.1.10f1;
Notes:
- Also reproducible in Built-in RP (see case comments).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
- [Android] App crashes when Volume Depth of Field is set to "Bokeh" while using Vulkan Graphics API
- Baked Off Mesh Links outside the modified area are deleted when using NavMeshSurface.UpdateNavMesh
Add comment