Search Issue Tracker
Fixed in 8.0.0
Votes
2
Found in [Package]
7.1.7
Issue ID
1220615
Regression
Yes
[HDRP] Direct contribution from HDRIs is not taken into the account when baking lighting
Steps to reproduce:
1. Download and open the attached project
2. Open SampleScene
3. Navigate to Lighting Settings and generate lighting
4. Notice, that direct baked light from HDRI is missing
Notes:
- Only affects HDRP. Other render pipelines are not affected.
- Reproduced with HDRP package versions: 7.1.7, 7.1.8, 7.2.0
- Does not reproduce in 2019.3.1f1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
again
Feb 24, 2020 07:16
Reproduced with Unity 2019.3.2f1 and HDRP 7.1.8 and 7.2.1