Search Issue Tracker
Fixed in 4.4.0
Votes
0
Found in [Package]
4.2.0
Issue ID
1104144
Regression
Yes
HDRP - "Default Frame settings for" inspector is broken. Null Reference errors are logged
The drop down menus for "Default Frame settings for" under HDRenderPipelineAsset do not work. When clicking on the drops downs Null Ref errors are logged in the console.
Steps to reproduced
- Open Unity 2018.3.0b12
- Open the package manager > Advanced > Install Render-Pipelines.High-Definition.
- In your assets folder Create > Rendering > Render HDRP
- Select the "New HDRenderPipeLineAsset and try to use the drop down menus under "Default Frame settings for"
- Notice issue >> Menus are broken. Null reference errors appear in the log.
Broken Package: 4.2.0, 4.1.0
Working Package: 4.0.0 (This version does not have the "Default Frame settings for" menu.)
Tested Unity Version: 2018.3.0b12, 2018.3.0b11,2018.3.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when assigning PanelSettings asset to a UIDocument dynamically at runtime
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when disabling "Allow FSR2" parameter while in Play Mode with Direct3D12 set as graphics API
- Crash on vkGetInstanceProcAddr when setting graphics API to "Vulkan" on Fantasy Kingdom learning project
- Overlay Camera "clear depth" not working on Vulkan+Pixel8
- Shadows from Shadow Caster 2D using 2D Colliders show incorrectly when tiles are removed at runtime
Add comment