Search Issue Tracker
Fixed in 13.3.X
Votes
0
Found in [Package]
master
Issue ID
1397468
Regression
Yes
[HDRP] Changing advanced settings visibility results in multiple errors "CreateInstance method instead of new [name]"
Repro:
1) Open any project on master
2) On any volume choose Show All Advanced Properties
3) Change the visibility to All Visible
Errors from various parts of the volume system flood the console window. Tested windows and mac. All errors have this bit in common "CreateInstance method instead of new"
An example of one error:
UnityEditor.Rendering.HighDefinition.PhysicallyBasedSkyEditor must be instantiated using the ScriptableObject.CreateInstance method instead of new PhysicallyBasedSkyEditor.
UnityEditor.EditorGUI/PopupCallbackInfo:SetEnumValueDelegate (object,string[],int)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment