Search Issue Tracker
Fixed in 7.2.0
Votes
0
Found in [Package]
7.1.7, 7.1.6, 7.1.5, 7.1.1, 7.0.0
Issue ID
1211726
Regression
No
[HDRP] ArgumentNullException thrown on removing "new empty environment" in the LookDev window when existing Library is deleted
On adding/removing "new empty environment" in the "Look Dev" window throws ArgumentNullException when existing "New EnvironmentLibrary" is deleted, refer the attached video and Stacktrace.
Steps to repro:
1. Create a new project with HDRP Template
2. Upgrade High Definition RP Package to 7.1.7
3. Window > Render Pipeline > Look Dev
4. Select the "Environment" tab > New Library > Load Library
5. Add new empty environment (+)
6. Delete "New EnvironmentLibrary" from Project window
7. Add/Remove "new empty environment" under "Environment" section
Actual Result:
ArgumentNullException throws on adding/removing "new empty environment" under "Environment" section
Expected Result:
On deleting "New EnvironmentLibrary" from Project window, Library sets to None at runtime and existing "new empty environment" disappears
Note: "Look Dev" window introduced in HDRP Package 7.0.0
Tested with Unity version:
2020.1.0a19, 2019.3.0f6 (69ba09c9b97e)
Package found version: 7.1.7, 7.1.6, 7.1.5, 7.1.1, 7.0.0
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment