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Fixed in 0.10.X
Votes
0
Found in [Package]
preview.11 - 0.5.1
Issue ID
1216297
Regression
No
Hard Crash when using Generic IComponentData struct that contains a BlobAssetReference<T>
Steps to reproduce:
1. Open User-supplied project
2. Run the Sample Scene
Expected: Unity does not crash
Actual: Unity hard crashes
Reproduced in: 2019.3.0f6
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Resolution Note (fix version 0.10):
Entities.ForEach does not support generic parameter types. This is now detected and warned against, it does not crash anymore.