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Fixed in 5.4.0
Votes
0
Found in
5.4.0b23
Issue ID
807554
Regression
No
[GPUInstancing][FrameDebugger] Preview is not shown for instanced mesh
Steps to repro:
1. Open Unity;
2. Open attached project and 'test' scene;
3. Notice that there are 5 cubes in the scene, 4 of them (colored are using instanced shader) and one (white) is using standart shader;
4. Open Frame Debugger (Window -> Frame Debugger);
5. Click Enable;
6. Find 'Draw Mesh (instanced)' call and select it;
7. Notice that the preview is not shown for instanced mesh (see attached actual.png screenshot);
8. Find 'Draw Mesh Cube (4)' call and select it;
9. Notice that the preview is shown - expected result (see attached expected.png screenshot).
Notes:
- Reproducible in 5.5.0a1 and in 5.4.0b23;
- Reproducible on both OSX 10.11.4 and Windows 10.
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