Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0b1
2018.4.0f1
2019.2.0a1
2019.3.0a1
2019.3.0b5
2020.1.0a1
Issue ID
1189851
Regression
Yes
Global Illumination Draw Modes in scene view don't display Generated Lightmaps when project is reopened
How to reproduce:
1. Open attached project ("ReproLightmap.zip")
2. Open SampleScene scene
3. In the Scene window at the top-left corner select any of Global Illumination Draw Modes
4. Open Lightning window (Window->Rendering->Lightning Settings)
5. Select the Scene tab and disable Auto Generate in the Lightning window
6. Click Generate Lightning
7. Close and reopen the project
Expected result: Lightmap is shown in the scene
Actual result: Lightmap is not shown in the scene
Reproducible with: 2018.3.14f1, 2018.4.11f1, 2019.2.9f1, 2019.3.0b6, 2020.1.0a8
Not reproducible with: 2017.4.33f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No On Hover Behaviour on +'s in Input Actions Editor
- Clicking on overridden Components in the Prefab Override menu throws a Warning
- Vertex Snapping does not work when BatchRendererGroup Variants is set to "Keep All" and GPU Resident Drawer is set to "Instanced Drawing"
- TilemapRenderer color will display significantly darker when switching a tilemap to "SRP Batch" from "Chunk" or "Individual" Mode
- Error "Invalid editor window of type" is logged in the Console when double clicking an Editor Window to fullscreen it
This is a duplicate of issue #1115242