Search Issue Tracker
Fixed
Fixed in 6000.0.62f1, 6000.2.4f1, 6000.3.0b2, 6000.4.0a1
Votes
17
Found in
6000.0.60f1
6000.1.2f1
6000.2.0a10
6000.3.0a1
6000.4.0a1
Issue ID
UUM-104383
Regression
Yes
Gizmos are not rendering in Game view
How to reproduce:
1. Open the “IN-100345.zip“ project
2. Open the “Game“ Scene
3. Open the Game view
4. Enable the “Gizmos“ in the top right corner of the Game view
5. Observe the Game view
Expected result: Player Input and Lights gizmos are seen
Actual result: No gizmos are seen
Reproducible in: 6000.1.0b15, 6000.1.2f1, 6000.2.0a10
Not reproducible in: 2022.3.61f1, 6000.0.48f1, 6000.1.0b14 (18b9f00e83e1)
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
shotoutgames
Jul 23, 2025 17:37
This makes debugging (especially in DOTS since it is limited to begin with) painful!