Search Issue Tracker
Fixed
Fixed in 1.2.X
Votes
0
Found in [Package]
1.0.16 (Patch 4)
1.2.0-exp.3 - Entities
7000.0.0a1
Issue ID
ECSB-773
Regression
No
GetComponentRO method throws a compilation error when not calling within SystemAPI class even if it is statically declared
How to reproduce:
1. Open the “1709269_Entities_test” project
2. Open the “Assets/WireframeBlob/TestSystem.cs” script
3. Comment out line 14 and uncomment line 16
4. Save the script
5. Observe the Console
Expected result: No error is thrown
Actual result: “The name '__this' does not exist in the current context” error is thrown
Reproduced on: 1.0.16, 1.2.0-exp.3 (2022.3.14f1)
Reproduced with: Windows 10 (by reporter), Windows 11
Not reproduced with: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Add comment