Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.0.0a12
Issue ID
UVSB-920
Regression
No
Fuzzy finder rebuilds unit options after exiting playmode
The first time you open the Fuzzy Finder it'll take time to load the Unit Options list. After it's built the initial list the Fuzzy Finder opens and closes very fast.
If I run my scene, exit play mode then open up the Fuzzy Finder it will start to reload the Unit options.
As you have not changed anything in the scene the Unity options should not be reloaded.
Steps to reproduce.
- Open Bolt 2.0.0.a12 with Unity 2019.4.0f1
- Add a Bolt Class component to a game object
- Create a flow graph
- Open the graph
- Right-click to open the fuzzy finder. Notice it takes a while to build the unit options list.
- Add a debug.log
- Add a string literal to the input of the debug.log. Notice the Fuzzy Finder displays the Unity Options without needing to load.
- Enter play mode
- Exit play mode
- Right-click in your graph to open the Fuzzy Finder.
Notice issue >> The Fuzzy Finder re-builds the Unit Options again.
Expected: The Fuzzy Finder should not reload Unit options. Nothing in the scene or Unity structure has changed.
This is a regression on Bolt 1.4.12.
Video Attached
Tested Broken: Unity 2019.4.0f1, 2019.3.15f1, 2.0.0a12, 2.0.0.a10
-
shubhamswaraj2021
Aug 18, 2020 16:12
good one <a href="https://www.lyricsauto.com">lyricsauto</a>
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note:
Bolt 2 will not be released as its own product. See https://forum.unity.com/threads/visual-scripting-roadmap-update-august-2020.951675/ for details.