Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.2f1
Issue ID
891580
Regression
No
Function GetComponent<Animator>().Rebind() does not work when child GameObject has the same name as Prefab
To reproduce:
1. Download attached project and open it
2. Open scene main
3. Press Play and see that top red knob doesn't move
Actual result: child GameObject is not being animated, when it has the same name as the Prefab.
Expected result: child GameObject should be animated, when it has the same name as the Prefab.
Reproduced in: 5.4.5f1; 5.5.0f3; 5.6.0b11; 2017.1.0a4
Note: If you change the name of gameobject (Swap Target) to any other name the broken object moves.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
Add comment