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Won't Fix
Votes
0
Found in
5.1.1f1
Issue ID
711799
Regression
No
[Font] Hinted Smooth rendering mode for fonts does not work in WebGL
Steps to reproduce:
1. Open the attached project
2. Select the 'MyriadPro-Regular' font in the project window
3. Set it's rendering mode to 'Smooth'
4. Build and run for WebGL
5. Change font's rendering mode to 'Hinted Smooth'
6. Repeat step 4
7. Compare fonts in both builds by switching between tabs, notice the fonts are exactly the same, while in editor/webplayer they are clearly different.
Note: Seems that Hinted Smooth in WebGL is rendered the same way Smooth is everywhere else.
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