Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
18
Found in
2017.3.0b10
Issue ID
970903
Regression
No
Find References in Scene shows objects that are not referencing the asset
Steps to reproduce:
1. Open attached “FindReferences.zip” Unity project
2. Open “Test" scene
3. Find “Disable" asset in Project tab
4. Right-click on “Disable” asset and select “Find References in Scene”
Expected results:
Only objects referencing “Disable” asset are found
Actual results:
Objects not referencing “Disable” asset are also found
Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2, 2017.1.2p3, 2017.1.0a1
Fixed in: 2019.1.0a4
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MaxKurt
Feb 08, 2024 18:15
Same in Unity 2022.3.16!
levi9000
Sep 25, 2022 02:15
Still an issue in 2021.2.17.f1, or re-introduced?
Rabadash8820
Dec 01, 2021 22:01
Aaaand still broken in Unity 2021.2.2f1. Clearly Unity devs aren't getting notifications from closed issues...
SunnySeb
Jul 29, 2021 13:17
Still broken in unity 2021.1.5f1. Nearly 4 Years after this bug report, really unity devs? As a workaround I use the following free tool https://assetstore.unity.com/packages/tools/utilities/asset-usage-detector-112837
Shawn-Halwes
Jul 02, 2021 21:42
Not fixed in v2019.4.24f1.
mspink
Jun 09, 2020 23:37
Not working in 2019.3.13f - do we need to open a new bug?
_watcher_
Feb 25, 2020 10:14
NOTE: for people complaining that this bug still exists in 2019.3, read the bug report full body message. That might be fixed.
What is not fixed in 2019.3 is that if you rightclick an asset in project window and select "Select Dependencies", the results shown in Hierarchy window list objects that have no dependencies to the target object.
If you want that fixed, file a new bug report. Cheers!
QuincyC
Jan 20, 2020 16:30
This is NOT fixed in 2019.3.0f3, which is making my job really hard right now.
Robdon
Dec 13, 2019 12:19
So this has been open since 2017, and it STILL doesn't work.
Tried in version: 2018.4.13f1
Have to say, that's a spectacular fail from support when they can't even make a simple search routine work :(
EyePD
Dec 05, 2019 21:52
This is not fixed in 2019.2.15f1