Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0a4
Issue ID
582275
Regression
No
Fast shifting between the sprite area and non-sprite area makes the Sprite Editor slow
When user clicks continuously in the Sprite Editor in Single Mode, shifting between the sprite area and non-sprite area, the small Sprite window remain, as if the whole Sprite editor is slow at responding.
Please see attached video.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
Add comment