Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.3.0a5
Issue ID
944618
Regression
No
ExecuteMenuItem requires different arguments in macOS and Windows
Steps to reproduce:
1. Open attached project on windows
2 In top menu go through all 'Test' options (Test1, Test2, Test3, Test4)
3. Notice that Test2 (ExecuteMenuItem("File/Build && Run")) and Test4 (ExecuteMenuItem("File/Build && Run %b")) works while others don't
4. Open same project on macOS
5. Go though all Test options again
6. This time only Test1 works (ExecuteMenuItem("File/Build & Run"))
Reproduced with: 2017.3.0.a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Source Image property gets set to 'None' when using a specific Sprite and Play mode is entered
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target
Add comment