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Fixed
Votes
0
Found in [Package]
2.1.0
Issue ID
SPLB-201
Regression
No
Errors "SplineAnimate does not have a valid SplineContainer set." are throws instantly after adding a Spline Components
How to reproduce:
1. Open any project with Splines installed
2. Select any GameObject
3. Add Components "Spline Animate", "Spline Instantiate" or "Spline Extrude"
4. Observe Console
5. Try removing components or adding more and observe the Console again
Actual result: Errors "SplineAnimate does not have a valid SplineContainer set." are thrown immediately after adding these components. The errors thrown also are based on how many of these types of Components are attached to the GameObject.
Removing these Components also throws these Errors.
Expected result: No errors are thrown or rather are thrown only when no Splines are attached and the user is entering Play Mode, the same as everywhere in the Editor
Reproducible with: 2.4.0 (2021.3.31f1, 2022.3.11f, 2023.1.16f1, 2023.2.0b14, 2023.3.0a9)
Reproduced on: Windows 11
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Resolution Note:
Fixed error messages showing in edit mode with spline components in Splines 2.5.1