Search Issue Tracker
Active
Votes
0
Found in
9.0.1
9.1.1
11.0.2
12.0.1
13.0.1
Issue ID
UUM-131826
Regression
No
Error indicating that Importer has not been disposed properly is logged when switching to PSD Importer type in a Focused Inspector
Steps to reproduce:
- Open any Project with the 2D PSD Importer package installed
- Import the attached PSD file
- Select it in the Project Browser
- In the Inspector click the kebab menu icon in the top right corner (⋮) and select "Properties..."
- In the newly opened Focused Inspector switch the Importer type at the top of the Inspector from Texture to PSDImporter
Actual results: Error "The previous instance of UnityEditor.U2D.PSD.PSDImporterEditor has not been disposed correctly. Make sure you are calling base.OnDisable() in your AssetImporterEditor implementation.
UnityEditor.EditorGUI/PopupCallbackInfo:SetEnumValueDelegate (object,string[],int)" is logged
Expected results: Asset Importer is disposed properly and no Error is logged
Reproducible with versions: 9.1.1, 11.0.2, 12.0.1, 13.0.1
Tested on (OS): Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment