Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.4f1
Issue ID
791841
Regression
No
Elements of world space canvas twitch if rotating canvas that are far from transform origin
Steps to reproduce:
1. Open attached project "791841.zip"
2. Open scene "Scenes/repro"
3. In hierarchy, select "GameObject"
4. Start rotating it on random axis and while rotating, in game view, notice that UI elements are twitching
Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.4p5, 5.4.0b17
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
maxrevilo
Jun 03, 2016 02:00
Why won't fix? this happens a lot, it is imposible to put a canvas inside a game object without having visual artifacts if the object rotates, I have to move them by code, which is not ideal al leave a messy scene structure.
Am I missing any reasonable work around?